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Tunche Review - Fight through the forest


The horizontal scroll ups Beats are an essential industry since its inception. Of Double Dragon Renegade, the genre dominated the consoles and arcade halls in the 80s and 90s. Although there was some resurgence with games like Streets of Rage 4 and River City Girls, examples modern remained faithful to the conventions. Seeking to infuse a new life to the genus, Since has set up rogue-lite mechanisms that add strategy and unpredictability, but this intriguing combination will revise an aging genus?

Located in the Amazon rainforest, you play one of the 5 protagonists looking for the mysterious Bunche spirit. During your quest, you will meet many monsters who have infested the sacred land. Your task is to overcome creatures to reach the main character.

The simple but fun combat has a layer of depth that makes every single battle. Although the combos are not too complicated, there are many who will damage your opponent in a variety of ways. Each member of the list has his own style of combat, which makes them different. Although subtle, animations and attacks vary, which encourages experimenting different characters, especially if you play cooperatively. With the skill tree, the differences become more apparent. Combatants have specific movements and finishers that are clean. Body struggles are supplemented by distance attacks based on magic. These are becoming more and more important when you try to handle the overwhelming number of enemies on the battlefield. Unfortunately, I met the strange bug that interrupted intense action. Sometimes an enemy remained stuck out of the screen, which forced me to blindly make magic attacks in the hope they would connect. If it did not work, then it s back at the beginning.

There are several ways to avoid damage. You can perform aerial and terrestrial sprints to cross the area or take a more offensive approach by performing a launching attack that sends the enemies to the air, then allowing you to juggle the top and bottom. This adds a strategy to each race because you will need to study your environment and create an action plan. Similar to others in the genre, the 2D aircraft means that the strikes can fly over your opponent rather than landing due to a slight offset. While Leap Game Studios has been generous with the detection of hits, it is an embarrassment that can occur.

Since promotes fast and frenetic action via the combo counter. Running from one enemy to another in rapid succession is rewarded by a note at the end of the stage. The better you will make, the more you will get a high note, which will give you a special type of currency that will allow you to add unique pieces in your running, providing you with a range of bonuses. Although there are many layers at stake here, the game is always repetitive because of the basic fight resting on simple elements. The absence of complex combos means that you will use a similar cycle of entries to inflict damage.

The wonderful fan of opponents you meet is a culminating point of the game. Grenades swollen with suicidal birds, every enemy has specific attacks that require you to read animations and react accordingly. This is particularly evident with boss fights that fill the screen. In these places, you must avoid the dam of attacks, reduce the shield of the imposing beast and finally overcome the colossal creatures. With bosses ending each area, it can be extremely frustrating when a hard crash occurs and alas, it happened several times after reversing the monstrous enemies.

Tunche - Launch Trailer - Nintendo Switch Similar to other Rogue-Lite titles, when you die, you return to your hub to prepare yourself for another race. This is where you can improve your character, facilitating successive hikes. With the currency you earn during your trip through the Amazon, you can improve the capabilities that appear at random during the races. These are extremely important and help make each trip different. The orb collection will add statistics improvements and change the attacks helping you in your search for lost mind.

The avatars have their own motivations to meet the tune that is presented in comic style panels as you progress in the four main areas. The artistic direction is flawless with incredibly detailed elements and a fluid animation that reproduce that of a modern production of Cartoon Network. The greenery of the jungle springs from the screen, further establishing the end ending complexion of the world. Lush views celebrate the natural beauty of South America, plunging you more deeply in the rainforest and encouraging you to venture further. The earthy band adds authenticity that perfectly complements the visuals. Music does a great job to help establish the atmosphere without feeling invasive.

Since is a refreshing version of an established genre. The incredible aesthetic will immediately bring out the one among his peers, but his faithful implementation of the mechanics hinders the experience. While Rogue-Lite features bring a fun touch to each stroke, repetitive fights can quickly become boring. Although there are some problems, it s certainly an interesting game that shines when you play with others.

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